CS is an interesting subject, as it is Computer Science -- mostly about
computer theory. I will tell you from being out of school for 10 years, I
have rarely if _ever_ needed any of that algorithms / compiler theory /
autonoma / LZW compression algorithm stuff. And if I did need it, all of
those concepts transcend languages.
I asked a friend that does design for a living what he thought of the
article. He thought the professor should be fired as well. He was
completely unaware of any of those tools and said that if you show up with
those on your resume most won't know what to make of it. The graphic
design industry is slow to change. They have workflows that work for them
and they aren't looking to change them for the sake of change.
Hmmm, admittedly I haven't taken art classes since high school, but I would
rather work with someone who is creative and has a great eye than someone
who knows the tools inside out. When we were interviewing designers at
work, the portfolio and the candidates explanations of their designs were
much more important than the tools used.
Matt,
Matt, you are right on. I am a 2D/3D illustrator and graphic designer, and,
no matter how much people tell you that "in CS it's different," they're
still wrong. You're *always* best off working with someone who can take
even crayon to cardboard and communicate from the get-go.
I agree with Marc, if you can't work outside the favourite "packages du
jour" of the design industry, you're nothing more than an operator. Indeed,
in various countries you can actually find jobs with titles such as "Mac
operator", although the twist is that some of them might not actually
involve a Mac any more.
John- I believe our designers are not using open source software.
Not that this has much to do with the tools (whether or not one is using
open source), but this artical notes that many
graphic art graduates are lacking basic drawing skills now
Gotta chime in. I'm a CS teacher who teaches multimedia classes to new
media (mainly art) students. (My Masters is in New Media, but I teach
Computer Scence) I use almost all open-source tools to illustrate the
mathematical and scientific concepts behind the things students are
learning in their "real world" classes. Some students gripe, some are
thrilled. The people who are most defensive are those who teach "industry
standards" and can't understand why I'm insisting on something different.